Our most recently published PressEngine articles.
We write articles about game discoverability, how-to's on getting your games in front of press and content creators, as well as insights into the data we look at every day.
We write articles about game discoverability, how-to's on getting your games in front of press and content creators, as well as insights into the data we look at every day.
In conjunction with Seedrs, we have today closed our crowdfunding campaign, and Seedrs has begun returning any money that had been paid to supporters and investors. We'd like to take this opportunity to thank everyone for their support, and to Seedrs for their assistance with the programme.
We are working towards other investment opportunities and will continue to work to grow PressEngine as we have always done. PressEngine is uniquely placed to empower games developers with game discoverability, coverage discovery and analytics tools and to help games press and content creators find titles that are relevant to their audience.
PressEngine is currently just three people, but we hope in the very near future to be able to expand and grow our team further, delivering greater tools and services designed to enable discovery and expand our feature set.
Keep an eye on our website and careers page for more information soon.
PressEngine is run by a team of videogame enthusiasts, PR aficionados, data-hungry analysts and magical developers, and we want to hear from you!
If you have any questions about PressEngine, suggestions or feature requests, we’re more than happy to hear from you.
Use the contact form to get in touch and a member of our team will get back to you as soon as we can.
If you'd like to arrange a demo then please let us know when you're available.